Plug And Play Tv Games Namco
Get a nostalgic classic gaming fix with the Super Retro® Trio by Retro-bit®! Play classic NES®, SNES® and GENESIS® games directly from the original cartridges. A Namco Plug & Play Game is any of a series of models dedicated to games by Namco which make up a subset of Jakks Pacific's Plug It In & Play TV Games plug & play game system lineup with the exception of the newest one called Pac-Man Connect and Play which was handled by Bandai America instead of Jakks.
Disney tends to have some of the better licensed games, although they are also known for often being quite:. There are two completely distinct games, (released on SNES and Game Boy Advance) and (released on Genesis/Mega Drive and PC) — and both of them are good. It helps that the latter game gets notoriously during the escape from the Cave of Wonders and thereafter, while still remaining quite fun. The latter game also has a strong adherence to the film's story, hand-drawn animations from Disney's own studio, and another wonderful soundtrack, all of which contributed towards Aladdin being the Genesis' third most successful game with 4 million copies sold.
Note Only the titles were more successful. video games (for the Game Boy, NES, SNES, Sega Genesis and MS-DOS) by Westwood Studios aren't too shabby either, despite the second level's. To drive the point home, one of co-producers of this game admitted that very few of the people who worked on the game could actually beat it, and actually expressed delight that all of two people in the room he was talking to actually had. The Virgin interactive games were made in partnership with the actual Disney Studios. The Disney animators designed the sprites for them and applied. Aladdin was the final game in which Capcom held the Nintendo license for, so while SNES owners missed out on this version of Aladdin, Virgin was able to release the same basic version of the Lion King for both consoles, although for some reason, the Genesis Version had more multi-plane scrolling in the backrounds.
Even Capcom's on the NES was pretty enjoyable, and was enjoyed. 's Disney games for Mega Drive were actually very good. (1990) was one of the best games of its day, its 8-bit versions for Game Gear and Master System equally impressive, and the sequel was even better. (1991) was just as good. Featuring in an inspired hunt for treasure. made the duck into a gun-wielding detective who has ninja abilities and goes into a far darker and violent adventure than the ones seen in its fellow Disney games. What could go so wrong turned out to be incredibly radical, with competent gameplay, and great music by Michael Giacchino.
is considered the gold standard to which other co-op platformers are judged and is the first in line to be remastered if Duck Tales is followed up on. Its little known sequel.
for the SNES, Sega Genesis, Sega CD, and PlayStation was also very highly regarded, though. The CD version in particular has some gorgeous graphics, high quality music, and more sound bites, making it the definitive version.
One of the most beloved games of the console, it features very fun puzzles, nice graphics, various items to use as the game goes on, and is just generally addictive. The NES game was a -inspired scrolling shooter. It was.well, it was good.
Namco Original Arcade Plug And Play Tv Games With Pac Man & More
It occurred towards the end of the NES's lifespan so the graphics were good, especially those of the characters. The controls were responsive and precise, the music ranged from inoffensive to good, and the only real complaint with the game was the last level. The first game, published by Bethesda, was actually a very good pirate game. Which is because it wasn't a film adaptation at all but a sequel to an earlier game, Sea Dogs, that Bethesda bought the publishing rights to and into a POTC themed game, resulting in a product that, apart from the opening narration voiced by and the Black Pearl being the boss, has almost nothing to do with the film. However, it was.
Dead Man's Chest for the GBA, anyone? Numerous islands, a detailed (and ) overworld with ship-to-ship combat note thankfully, not (although the sloops are quite fast, making the battles against them ), weapon and ship upgrades, tons of awesome attacks, and secrets. Dear GOD, there is a ton of treasure, much of which powers you up once you get it (although the Statue of Ehecatl is kind of a letdown, because you have to get the body, legs, and head, and there is another treasure that does the same thing as it.).
The PC and PSX Hercules video game. It followed the story of the film really well, has a lot of humor, and really great gameplay, that played almost all the powers and abilites of the hero. Really good cartoon graphics, and a great platformer with lots and lots of secrets, plus some 'rush levels' that were, though hard, really interesting.
It is an extremely good game, as it puts a lot of the movie, plus a lot of great gameplay and levels, for the player to enjoy. Nowadays, is always watched with nostalgia for the good days.
for GBA has good gameplay, gorgeous pixelart, and a story that actually makes sense, especially since it's a prequel for the movie. is a PS2 sequel to the movie. Excellent plot, like you wouldn't believe, excellent voice acting and character models, the ability to attack, and decent remakes of most of the songs. And a game engine with similarities to. Albeit, fighting's a bit repetitive, and the camera can be very cruel in certain levels, but it's not bad if you're a big fan of the movie. Although it may not fit the rigid definition of 'licensed', what with the main focus being on its characters (not to mention its connections to an actual video game franchise in ) the series, with all of its bountiful characters, turned out to be quite decent and popular.
The video game has gotten surprisingly good reviews. Both because it's a solid platformer and because its Toy Box mode offers a level of customization and exploration that you would normally find in games. The games of the previous two movies ( on SNES/Genesis and on PC/PlayStation/Nintendo 64/Dreamcast) were developed by, and weren't too shabby either. Saying the video game adaption of Toy Story 2 wasn't shabby would be selling it short (especially the PS1 version).
You cannot fault its catchy music, solid platforming, and well designed levels. also had a pretty good licensed game (though this only applies to the home console versions; the GBC game is more along the lines of ) - it was a level-based 3D platformer with above-average graphics, good music, and nice level design. It helps that it was developed by, who also handled Toy Story 2.
The home console versions also included an interesting mechanic involving growing various plants to help you, all from one single seed.only given you had collected the power-up beforehand. These ranged from platforms to springs to fans to health generators. This mechanic was used extensively and made for a different experience than most licensed games.: The Video Game was a solid racing game with hours of content to unlock. The Genesis and Super NES versions of. A fairly platformer with a early on, but you actually get to kill!.
's is a classic and is notable for having context sensitive commands (Use/Look) instead of the then standard text parser years before 'point and click' made this interface standard for adventure gaming. Innovation in a licensed game! Disney fandom plus nostalgia plus equals a hell of a game. True, it's not for everyone, but it's for a lot of people. The Mouse has been cheerfully running on this Trope since at least 1982., arguably the original 'movie video game', has two movies, but about ten games.
The 1982 arcade game actually made more money than the movie did in its original run!. There were also three games that were all solid performers. They were varying levels of (and provide some ), but are still surprisingly playable. Cheerfully used samples of the sound effects from them in Legacy's soundtrack!.
The least known of these, Solar Sailer, was one of the first games ever to include voice acting and made extensive use of 's soundtrack. There's also, an original sequel to the game which transplanted the Tron world into an FPS backdrop, and was a surprisingly original game throughout, despite suffering slightly from problems such as and no autosave function whatsoever. It is still a among gamers despite becoming once came out - up until that point, it was the official sequel, and even with Legacy taking its place, it couldn't help but from 2.0. covers a ton of backstory and unanswered questions from the films.
The controls are tight and responsive, and it's not known for any major bugs. However, it also ends up in due to level design, inconsistent pacing, and being mostly linear while also requiring exploration to find items that give the whole story. Overall, though, it's pretty good. The latest is called Tron Run/r, and is a solid platformer with positive reviews on Steam. The trilogy is another beloved trio of classics starring Mickey Mouse. The first game was good, Mickey gets to obtain new outfits that give him unique abilities, and it has nice music, too. The second game drops the turn-based two player in favor of two-player co-op and lets you choose to play as Minnie as well.
And in the third game, Minnie is replaced with Donald, who now has unique abilities, you get to play a more interactive co-op, and it's also considered the best game of the trilogy. (also known as Quack Attack).
The gameplay was really good; but while the music of the first versions (Dreamcast, Nintendo 64, and PC) was, the music from the Playstation version proved to be and truly fitting for the game's cartoony style, and it was also used for the PS2 and GameCube remakes.: Across the Second Dimension for Wii and Playstation Move is a pretty decent game. It takes place during the part in the movie where they are traveling through each dimension, and it's pretty fun. Sure, the 3D models are quite low-res for PS3 standards, and it doesn't utilize the PS Move's capabilities that well, but it's a decent and enjoyable game, and highly recommended for all Phineas and Ferb fans. The DS version was also fairly decent (as you got to play as Phineas, Ferb, and Perry, as well as unlock costumes for them) though admittedly it was extremely easy. Some other Phineas and Ferb games were decent, but needed more things to do so they could be longer. What's the Switch and 3: Team Possible are quite fun games.
The first is Kim's only console game for whatever reason, but it praised by the fanbase (and may also be helped by the fact that you get to play as Shego). The latter is a sidescroller, a rather good one at that.
KP 2: Drakken's Demise and KP 5: Global Gemini are also fun, solid platformers. KP 4: Kimmunicator isn't a bad game necessarily, but it's not up to par with the others.
Then there's for the Playstation and, which actually manages to be a solid platformer; it's clear that the developers went the extra mile. It's a rather short game, but the music is amazingly good and the graphics are nice too. is still considered one of the best NES games ever, and is the first of a (potential) line of remastered NES Disney/Capcom games. The remastered game received good reception, despite the show being cancelled for almost 20 years. Piglet's Big Game for PS2 and Gamecube, while being very simple in terms of gameplay, has a nice and fairly original story, great sound effects and original voice actors and AWESOME visual style.
It even manages to deliver a few genuinely creepy moments - as far as games go, anyway. And the game might not be as good as Piglet's Big Game, but Pooh's Rumbly Tumbly Adventure can definitely hold up as a decent successor with its similar playstyle. received an excellent action-platformer for the Sega Genesis. The game featured eleven stages, and its plot revolved around the 'Eye of Odin', an created by the Vikings. The Eye of Odin would later be, but significantly altered. Gargoyles featured hand-drawn sprites for Goliath, Demona and the Vikings, and rendered graphics for robotic enemies like the Steel Clan.
The game's only flaw - if one can call it that - is that it is very, very. The main licensed game on the Game Boy for 2, yes the direct to video one, is a game and it is VERY good! It has two big beautiful tables, one is based on the first movie and one is based on the second, and they contain lots of fun minigames in addition to the really nice tables. In fact it's probably one of the best pinball games on the Game Boy period. Mickey's Speedway USA is a kart racing game for the, and it was made!
Rareware is well known for many high quality games on the Nintendo 64 including licensed titles (they made Goldeneye which is also considered a classic) so it's no surprise they did a good job with this one. It's basically just like Mario Kart with Mickey Mouse and his friends. takes what you love about games like and, and adds the brilliant Disney magic to the mix. Each Play Set works well enough to be its own game, and the Toy Box mode lets you use your creativity with the stuff you unlocked while playing, to make extremely fun games and amazing worlds to explore. The 2.0 edition not only adds characters to the mix, but adds tons more Disney characters and fun new additions to the Toy Box like building interior, and more fun stuff. And the 3.0 edition adds characters, from the original trilogy to, making it a huge, three-way box of fun. Plus, now there's farming, instant access to toys, more items, and best of all, more Disney originals!
Is that just awesome or what?. for the 3DS is a fun and pretty game where you help various Disney characters and some NPS.
It's a fun and is going to get a sequel which will be released in Japan on November 5th 2015. video game on PS2, GameCube, and Xbox is a pretty fun little action game with some pretty challenging moments as well as unlockables, a wide variety of levels, and multiple styles of play.: Groove Party on the original PlayStation was an enjoyable (despite being extremely short and fairly easy) with some good songs and a power-up system that adds a surprising amount of depth to the gameplay at times. by Virgin isn't too bad, either, especially the version. Like Virgin's other licensed Disney games, it is a fun, polished platformer with sprites resembling the movie. It helps that that game was delayed from its intended holiday 1993 release to about six months later to give the developers the time they needed to iron out the game's programming problems, averting the trope.: Battle at Procyon definitely needs more love. It is an excellent naval simulator, with very detailed graphics for its time (not many games of the 2000s had specific textures to show the holes caused by the cannonballs) that are still decent today.
It is still widely played on Steam, and it has a loyal modding community. for iOS/Android - completely different from the subpar Wii/3DS game - is a very enjoyable collection of arcade-style minigames, including the Fix-It Felix Jr.
Arcade seen in the movie. The 1989 game was Lucasfilm games' biggest hit before, got good reviews and was followed by the great.
The latter's success may be partially due to the fact that it wasn't based on any particular movie. That at the time was known for producing excellent adventure games also helped.
Some years later, when the company was already going to a downward spiral, they released and, two 3D action-adventures that were much less well-received, but are still considered more than decent. ( Emperor's Tomb was made by a studio who managed to ). There are many games that are very good, namely because developers have a whole galaxy with thousands of years of history to play around with and are therefore not obligated to be so tied to the movies; the fact that there were a total of three (later six, going on nine as of 2019) movies and that most of these games were developed well after the movies, giving the appropriate time and information needed to fill in any gaps, helps a lot too (see also ). That LucasArts developed many of them is a plus both on there generally excellent output and the fact that they're a division of the company that made the movies. The genres covered are as diverse as:. First/third-person shooters:, the trilogy and their more-simple-but-downright-fun cousin Starfighter,. Shadows in particular was meant to be a semi-canon interquel between Empire and Jedi in the film series, and was produced as if it was a tie-in for a nonexistent movie.
Lightsaber combat simulators:,. Space flight simulators:, which is still considered among the finest specimen of its genre. Its predecessor and successor are nothing to scoff at either.
Much earlier, the vector graphics. Real-time strategies:,. Role-playing games:,. is a borderline case. While mechanically it's excellent, the changes in tone and abrupt ending due to leave this game halfway between this and. MMORPGs:,.
Racing games:. Direct adaptations of the movies themselves: games. Though they are, they do an excellent job of adapting the various acts of the Original Trilogy. Note Their 8-bit precursors broke the story in Bespin.
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There have been three games based on. A Wii game, Lightsaber Battles, which promised motion controlled lighsaber combat but just couldn't quite deliver (Star Wars Kinect for X-Box 360, which also tried this, had a more polarizing reception. Republic Heroes is a lame action platformer whose high point is featuring the villain Cad Bane prominently in the plot. Lastly there's the much overlooked (as it came out at the same time as Lightsaber Battles) third game, Jedi Alliance, for the. It is by no stretch a great game but is a decent game that showed a fair amount of inspiration and could have been genuinely good had it got more polish (and a co-op feature, which it was very clearly based around). It takes advantage of the DS's touchscreen features, controlling very much like the DS games, while letting you play as several prominent Jedi (including like Mace Windu and Kit Fisto).
It features the show's voice cast (who seemed to be for the other two games but put more effort in here) and an original story that could have easily been a story arc in the show , using the Nightsisters, who would later play a very important role in later story lines in the show. was based on a comic book, though most players. Of course, its creator Steve Purcell was already a graphics artist and programmer for, and was able to make the game exactly as he wanted to.:.
The new series of Sam and Max games did so well commercially that not only did the (long out of print) comic anthology get republished, but the cartoon series was released on DVD. This is an incredibly rare example of a licensed game being good enough to rescue its source material from obscurity. As for Telltale's game, depending on who you talk to, it either lands here or in. Likewise, joined Sam and Max in the nostalgic cartoon adventure game hall of fame with a 8.5 rating on GameSpot. Unfortunately, their first foray into episodic gaming didn't do quite so well. While there's certainly nothing wrong with their games, only two episodes (out of a potential nine, one from each volume of the source) were made and the source comic remains relatively obscure (its collections have found some success in the kids' sections of bookstores, but these came after the games).
Also, a point-and-click game series based on starring Strong Bad , is available on WiiWare, PC and, and it's actually a genuinely fun(ny) adventure. Which is to be expected, as it was created by Telltale Games (or as Strong Bad calls them, 'the makers of ')., a poker game between, and. The dialogue is even written by the creators of Penny Arcade themselves. Don't forget: this time between, (again), and. Oh yeah, and is the dealer. The Game is an amazing game which features the voice talents of Christopher Lloyd and a guy named A.J. LoCascio, whose Marty McFly impersonation is spot-on.
In addition, Bob Gale served as a story consultant, and they even managed to get Michael J. Fox to cameo in the final episode!. focuses on the.
It was surprisingly well-received by critics, thanks to its challenging gameplay, crisp controls, impressive character animation, and composed. Capcom somehow managed to make a game about The Domino's Pizza Noid and make it good (though the fact that it was concurrently developed with the Japanese Game Masked Ninja Hanamaru of which, Noid can be considered a great deal a localization of, helps). In fact, looking at all the other examples — all the Disney licenses, Little Nemo, Willow, etc. — perhaps the original rule should be amended to 'licensed games are generally not very good, unless they were made for the NES by Capcom, in which case they're amazing.' .
And that's not counting the fact that it is but So does that still mean that it counts or not?. The early 90's based on character.
Found one of these dirt cheap, let's give this gem a look shall we? The NAMCO PLUG AND PLAY game system, made by Jakks Pacific as part of their Plug n Play TV Games range. Requires 4x AA batteries. Has a powered joystick and button and contains 5 classic Namco arcade games: Pac-Man, Dig Dug, Galaxian, Rally X and Bosconian! From Wikipedia: This first unit in the series contains Pac-Man, Galaxian, Rally-X, Dig Dug, and Bosconian. The original version of the game did not save high scores but there is a variant of this unit, in a pocket-size form factor, which is smaller and has the ability to save high scores.
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